or even if you have a power/lore item, a ruby lets you upgrade the power as you level past the item (eg silverthread) But the best is probably a snow peaks ruby, freeze mobs for helpless damage. Spell Focus Mastery +2: +2 Equipment bonus to the DC of all spells. Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons. Exotic Weapon Proficiency. Silver weapons can bypass the damage reductions of Vampires, Lycanthropes and some Devils. - Weapon primary ml 10: barovian’s sceptre with potency +46, insightful potency +23, spellsight +12, insightful spellsight +6 - Weapon primary ml 20: epic sceptre of glaciation with ice lore +16%, glaciation +111, insightful glaciation +55 (red slot: ruby of magnetism +111 got with 6x restored dragon/elven/giant relics)Dungeons & Dragons Online (DDO) Free-To-Play (FTP) Questing Guide For New Players Episode 9. Augments: Red Augment Slot: Empty. Barovian's Throwing Hammer. +6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class. Use this glamer on any cosmetic weapon (except bows, shields, crossbows, or hand wraps) to change the weapon's visual effect. This weapon is evil, dealing an additional 3d6 evil damage on hit. Holy of Pure Good is one good example of a weapon that deals ideal. So, I'm 9 classes into a completionist campaign, running druid life, sleeping through heroic elite, but R1 is simply impossible because I cannot hurt…Plus it unlocks useful things like Barovian weapons, free Sentient jewels, and its a huge chunk of good XP in the 10-12 range. 2)By the time you reach lvl12 to pick up FB T5 (+2 crit multi) your best weapon options would be either Baroival Falchion or Sword of Shadow ( if you have it). A set bonus provides additional effects when the appropriate number of items in that same "set" are worn together. , Alchemical; Holy 6 Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. Armor and Shields: +5 enhancement. Barovian GreatswordRolls between 8 - 23 per attack on the weapon info. I won't miss them one bit (they're still not fully fixed BTW, they should have a +4 Enhancement bonus instead of their current +5). Armor and Shields: +5 enhancement bonus to Armor Class. , Alchemical. He will give you a free weapon of your choice every life. 5[W] + 5 + 3-18 + 3-18 + 3d10 undead bane with Silver DR breaking. 5. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as. The weapon deals an additional 3d6 Fire damage each hit. Firestorm conduit is also nice, +2 cl helps a little. Where To Find: Mists of Ravenloft: Part of the Ultimate Edition. Martial Weapon Proficiency. Where To Find: Wrath of the Earth (Legendary), End Chest. Find a way to light the beacon. These weapons are specifically designed to have special set bonuses for your character’s specific role. File:Barovian's Heavy Crossbow. From DDO Compendium. From DDO Compendium. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Looking for THF Bear Druid Weapon Advice. This power makes the weapon good-aligned. Even if you only use this. Game mechanics • Newbie guide • In development • DDO Store • Social Media. Basic Light weapons. Location. At some point you've got to shit or get off the pot. ; Flaming Burst Flaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Go to ddo r/ddo • by. Holy of Pure Good is one good example of a weapon that deals ideal damage. You do the maths. png. This effect makes the weapon good aligned. They reduce the penalty for wielding two weapons at once and allow for a higher chance of procing offhand attacks. Barovian's Bastard Sword Categories: Minimum level 10 weapons Binds to account Binds on acquire Binds to character Steel items Blue Water Inn reward items Undead Bane 3 items Holy 3 items Fiery 3 items Silver items Mythic Weapon Boost items Bastard Swords (level 10) Items by equipment slot > Weapons Cosmetics: A variety of cosmetic outfits, helms, pets, and weapon auras which will be available in select (but not all) Ravenloft Expansion bundles. Personally and regardless of particular weapon, I like starting off with a Vorpal at level 1 and sticking with it until around 10th when I switch to the Barovian. I keep undead beaters and boss beaters around for the things that vorpal doesn't work well against. Maybe Wave of Sorrow (from the mines chain) would be a small improvement. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Go to ddo r/ddo. From DDO Compendium. Blackrazor is crystal so good to carry with a barovian weapon still. Also remember that great xbows get full benefits from Doubleshot, while dual xbows (Inquisitive) and repeaters only get 1/2 or 1/3. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. The level 16 Night Revels ones do an extra +4 against undead and can vorpal them, which is nice, but only does 3d6 against undead, 1d6 light, and an extra 1d10 light on critical, with no augment slot. Mists Of Ravenloft Expansion Aasimar Race & Character Slot Ultimate Survivor’s Package 140 Astral Shards Three Supreme Resurrection Cakes Two Ethereal. 6% respectively. WhyIsTheNamesGone • 2 yr. Name: Tobar the Smith Race: Human Gender: Male Location: Land of Barovia, next to the road leading to the Village of Barovia Description: <Sentient Weapons> The closest thing DDO has to a Sentient Weapon tutorial, Tobar will give each character entering Barovia an enchanted weapon. , Alchemical. Outfits, hats: Barovian Noble, Vampire Hunter; Pets: Black Cat, Raven; Weapon aura: Mist; Barovian Mist Glamered Weapon Aura is granted to every character, but is a one-time-use per character. Items by Stat Bonus. Weapon: Barovian Scepter -> Potency 46, Insightful Potency 23, Spellsight 12, Insightful Spellsight 6( My likely set up, just gotta tweak out the slaver set up still. You can also get one free per life from inside the heroic version of The Land of Barovia from Tobar the Smith . Ah, good point. , Alchemical. The Barovian weapons, one of which you get for free after completing Into the Mists, are 1. Barovian Handwraps. Base Value: 2 pp Platinum Piece Weight: 4 lbs Proficiency Class: Martial weapons Damage and Type: 1d6 Slash Critical threat range 18-20/x2; Weapon Type: Slashing weapons Handedness: One-handed weapon Default Modifiers. , Alchemical. Mabey they are just inherent to a lucky roll on a weapon im not sure. Around level 10 - go to Ravenloft and grab Vistani tokens from quests and rare encounters. Its 33% on elite and 34% on r1. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Stuff like bard buffs, divine favor, Deadly Weapons, Archer's Focus stance (for bosses) all actually increase Ratcatcher's lead over any other xbow until very late levels. Vampirism 1 Vampirism 1: This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit. At fifteen Sharn. I'm fairly solid on best (or close to) non-weapon gear up through legendary for her, but not sure on best 2H weapons. Jump +3: Passive: +3 Competence bonus to the Jump skill. The weapon deals an additional 3d6 Fire damage each hit. December 21, 2020 (Update 48. The Barovian just let's me be a little bit lazier and not switch out as much. . 46 - Into the Mists Normal and Getting A Free Barovian WeaponBuil. Barovian's Shuriken. Where To. Base Value: 11,650. This effect makes this weapon good aligned. Go to ddo r/ddo. , Alchemical. Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons. 35 Damage: 1d6+5 Damage Types: Slash, Good, Silver, Magic Critical Roll: 20 / x3 Attack Mod: DEX Damage Mod: STR Chance to Return: 100% Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and. At some point you've got to shit or get off the pot. River District artifact weapons were added in Mod 11 for Neverwinter. DDO is the grandmaster of constipation. Alchemical Warhammer. Probably more important for swf/twf. 5 lbs. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components. Unbound: This item is Unbound, and may take permanent damage. Acid Spray. Category for all the Hand Axes in the game. perhapse fighter ranger monk or fighter ranger rogue for traps. File:Barovian's Dwarven Waraxe. Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Your best bet is to put up a LFM saying you need help to get tokens and put the level range as 10-30. Against Monstrous Humanoids, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. This weapon was designed to help those lost in the mists. , Alchemical. Chaosbow from "Killing Time" or Aerania (boltbow) from "Dryad and the Demigod". Mabey they are just inherent to a lucky roll on a weapon im not sure. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Elemental damage: +1d6 to +9d6. I stopped playing around the time Underdark released. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. (See Monster DR and weaknesses for specifics. NFL. Macabre weapons are heroic weapons added as part of the Mists of Ravenloft expansion. Accepts Sentience? No. Unbound. From DDO Compendium. This sums up what I think about the heroic weapon scaling. well, it seems specialized for a generalist. Glamered Weapon Aura changes the visual effects on your cosmetic weapon. Holy 3. Crafting a wand takes one day for each 1,000 gp in its base price. Armor and Shields: +5 enhancement bonus to Armor Class. It would seem some weapons got nerfed and others were beefed up a bit. However, I will note that my Drow Great Axe of the Weapon Master and the Drow Maul of the Weapon Master seems to have increased base damage. These weapons are available within any chest in heroic Ravenloft, and for 40 Vistani Talisman's from Raam Lukresh. That means an 'average' hit would be 15. Category:Barovian Weapon. Well not much about scythe, two-handed, slashing, classic menacing weapon thats cool af (not very useful in real world). Hardness: 18 Durability: 160. AustrianDeathMachine said: Barovian weapons are easy to get, you get your choice of weapon, and were a nice bump on hardcore for most using loot gen weapons. Enhancements are going to be obvious, lots of Tempest and Shadar-Kai racial tree, Illusory Weaponry in Feydark Illusionist, and the +1 SA die and DEX to hit from Ninja Spy. Go to ddo r/ddo •. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Steel: Steel is the common metal used to make weapons and armor. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Named: C:Red augments. Oath of Vengeance (Heroic), End Chest. +6 Enhancement Bonus. It can be very strong, because you can avoid any "wasted" effects in your gear that your build doesn't need, and can max out the stats you do need at every major breakpoint (10, 13, 18, 23, generally). B) Heroic ToEE weapons went from 1. Description. Somatic: A somatic component is a measured and precise movement of the hand. Heroic weapons . Great Sword. Pages in category "Macabre Weapon" The following 39 pages are in this category, out of 39 total. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. After a few years of operating under a subscription-based model they migrated to a F2P model where new adventures, races, classes and items could be purchased using points that can be either earned in game or purchased. Holy 3. Category for all the Khopeshes in the game. Attribution. Barovian Mist Glamered Weapon Aura; D. Another consideration is to use the Epic Tourney armor and just get some MDB from epic destinies. The first three will be very important to your self-heal strategy. Barovian doing roughly 75% of Ratcatcher dmg per Shoot Later arrow. Also while active-blocking with an orb, you get an Orb Bonus to your saving throws and energy resistances. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 165 This weapon was designed to help those lost in the mists. 99. Jewels start with 1 slot. Augments: Red Augment Slot: Empty. I won't miss them one bit (they're still not fully fixed BTW, they should have a +4 Enhancement bonus instead of their current +5). Fiery 3: This weapon is sheathed in Fire. Holy 3. Member. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. The. , Alchemical. The Barovian is going to be better vs undead and possibly stuff that has a high fort, but that's about it (and the Sharn longbow vs constructs). You have to start with the level 4 weapon, and then. Passive: +10 Acid Spell Power +1 Caster Level when casting Acid and Earth spells-10 Electric and Sonic Spell Power-1 Caster Level when casting Electric, Sonic, and Air spells. Holy 3. Description: This plate holds up well in battle, despite being originally for show. Jul 30, 2023. 4 lbs. Barovian Mist Glamered Weapon Aura. Evil characters wielding this weapon will suffer one negative level. Exceptions: Like all of DDO, blanket rules of balance are closer to guidelines. CITW raid weapons voice/mantle runearms Trashing/disposing of Barovian/morninglords weapons Gianthold items Cove items Trials EE Shadowfell Non raid motu Eveningstar Old delera's Unsure Slavers Gear (heroic and epic) lvl 3 75% fort ring lvl 4 Robe of invuln Devils Gambit stuff Nightmothers/macabre weapons STK items old. Hard to pass up the attack speed on Pinion though, it has a tangible difference. Barovian's Bastard Sword. 8 lbs. Simple Weapon Proficiency. 8 lbs. Earth Savant: Every point you spend in the Earth Savant enhancement tree provides +0. Based on your fighting style, it is recommended to carry a large variety of two-handed weapons (Or two-weapons that you are proficient with) that have a variety of useful damage modifiers. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 165 This weapon was designed to help those lost in the mists. Slave Lords Crafting. Strikethrough is. Augments: Red Augment Slot: Empty. You cannot cast spells that require this component if you cannot act or speak. +15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls. A bastard sword's crit multiplier is 1. Acquired from: Originally obtained from Mists of Ravenloft Ultimate Fan Edition. This weapon deals an additional 3d10 bane damage vs. There are later versions that increases more of your spell levels. - Heroic Ravenloft gear (read: Barovian weapons, Macabre weapons, Armors, Shields, Orbs, Hound of Night, Sinister Handaxe) & Sands of Menechtarun gear (weapons/armors/shields) down to a +4 enhancement bonus (from their non-WAI current +5 at ML10). Weapon Type: Light Mace Min Level: 10 Proficiency: Simple Weapons Material: Steel Drop Location: * A Raven at the Door,A Raven at the Door (Heroic) , End ChestCategory:LootCategory: Loot Found in A Raven at the Door * Mad Tea Party,Mad Tea Party (Heroic) , End ChestCategory:LootCategory: Loot Found in Mad Tea Party * Oath. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Mirror of Glamering copies the appearance of a piece of armor, docent, goggles, helmet, weapon, or shield, creating a cosmetic version of that item. Minimum Level: 10 Bound to Account on Acquire Base Damage: 16. Silver. , Alchemical. Pick up your free barovian weapon and sentient jewel from Ravenloft, if you haven't already. Syranian Maul. Fey. In epic, he will give both a level 29 morninglord weapon and a sentience jewel. Pages using DynamicPageList3 parser function; Creature Types > Humanoid Type DDO > Questing > Monsters > Monsters by Alignment > Monsters with Neutral Evil Alignment DDO >. You can get those scrolls in the House of Wizardry in house Jorasco. Elven Accuracy +2% to hit with all attacks. In D&D lore, Barovia is a mountain valley within the fictional Balinok mountains. 75 Universal Spell Power. , Alchemical. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Other more common items such as Jewels of. Barovian's Shortsword. 8 lbs. Syranian is probably the next step, and that's just a very incremental increase. Players will double-click on the Aura item in their inventory, then place the Cosmetic Weapon they want to add the aura to into the UI which appears. This weapon was designed to help those lost in the mists. Thunder-Forged Crafting. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. png. Exotic Weapon Proficiency. Where To Find: A Raven at the Door (Heroic), End Chest. #9. fighter life build. Augments: Red Augment Slot: Empty. . I hope you are all well and having good time. Acquired from: Originally obtained from Mists of Ravenloft Ultimate Fan Edition. Personally and regardless of particular weapon, I like starting off with a Vorpal at level 1 and sticking with it until around 10th when I switch to the Barovian. Based on work by others. Silver. Even the Macabre weapons are better than a Lit2 greensteel it. Epic Crafting, upgrade of Hellstroke Great Axe. Augments: Red Augment Slot: Empty. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. I've got basically one of every decent melee and ranged weapon over about 20 lives. If you get Khopesh without costing a feat (ie War Domain cleric) then Khopesh is the best choice. I obviously get better raw damage with a wooden staff because of the shillelagh spell (and the enhancement that doubles its. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. 8 lbs. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Hardness: 18 Durability: 190. +1 or +2 for lvl 39-40. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. I farmed the tail and tossed a Meteor in it. Oct 5, 2023. So yeah, deity feat is mostly about the L6 special buff. r/ddo. Minimum Level: 10 Bound to Account on Acquire Base Damage: 10. #8. You cannot cast spells that require this component if you cannot act or speak. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. The location is loosely based on the real. I have other weapons like the Barovian Greatsword I would like to add one of these to but not sure where you get them. Taking three of either the two-handed or two-weapon line, and the other four feats is seven feats spent. ; Feybane 2 Feybane 2: This weapon is attuned specifically to hunt those born of the Feywild, dealing an additional 2d10 bane damage vs. Lazuli. I'll start with 3 weapons, big scythe (obviously), spear (not quarterstaff) and metal gauntlets (weapons like handwraps, not gloves spot), and a short description. Only weapons I would add to the list are Riftmaker (Devils Details, Archon chain) and maybe the Macabre Great Axe, to complement your Barovian. You could do a Single Weapon Fighting build, but honestly there are so many better weapons for it that it is pointless outside of flavor. Currently it's a pure half-elf FvS but as I near 20 I'm considering either going into an iconic life or 2nd. (-1 penalty to Armor. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. So far, this weapons seems good enough to last until about lvl 14 (my highest level alt). Barovian's Sceptre. *Strimtom’s Build Note: This build is NOT recommended for reaper mode, though it can be an excellent support character if you drop the damage a bit and instead focus on. . I find event gear in this game to be generally pretty solid, like the spectral throwing daggers from night revels seem fantastic for easily gearing and scaling a throwing weapon character, but I feel like the rewards structure for these weapons leaves. Rogue 's Thief-Acrobat and Monk 's Henshin Mystic are enhancement trees specially dedicated for quarterstaff users. +15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls. Used Divine Artillery from 13-20 on my Artificer life a while back and never really had issues with skeletons. This affects all named weapons and shields, with exceptions listed below. First life with good damage or use: sorcerer. Damage: STR Attack: STR Durability: 60 Made from: Steel Steel: Steel is the common metal used. Pages in category "Minimum Level 10 Weapon" The following 155 pages are in this category, out of 155 total. That’s it. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Map of The Land of Barovia. DR bypass: Alignment, Material. Barovian's Heavy Pick. Also is keen so if you will be using that as your main weapon you can push improved critical back if you are feat starved as I usually am as a paladin or barb. This weapon is evil, dealing an additional 3d6 evil damage on hit. The named stuff are easy farms and they bring a lot of power. With some devils (Pit Fiends and Horned Devils), the Good damage type may also be needed. Related Items: Platemail of the Barovian Lord. Ratcatcher vs Barovian crossbows. , Alchemical. Humans. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. You can select a particular kind of item and see what’s out. This weapon deals an additional 3d10 bane damage vs. 2% / 6. Now there is more incentive reroll chests and buy loot boost potions to get better loot gen and named weapons as you level in hardcore. The Barovian weapons seem to have destroyed the 10+ market for weapons because they are so well-rounded and easy to get. I have a sword I bought from the auction house that has Vampiric level 2 on it. Critical threat. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. +14 Enhancement Bonus: +14 enhancement bonus to Armor Class. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Fiery 3: This weapon is sheathed in Fire. Barovian Handwraps; Barovian Weapons; Barovian's Bastard Sword. Barovian's Dagger Dagger Simple Weapon Proficiency Minimum Level: 10 Bound to Account on Acquire Base Damage: 8. Advertisement Coins. File:Barovian's Greatsword. Weapon: Barovian Scepter -> Potency 46, Insightful Potency 23, Spellsight 12, Insightful Spellsight 6( My likely set up, just gotta tweak out the slaver set up still. Material: This item is made out of: Steel. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Mirror of Glamering copies the appearance of a piece of armor, docent, goggles, helmet, weapon, or shield, creating a cosmetic version of that item. Material: This item is made out of: Steel. DDO Gear Planner is anice site for gear tetris, tho you'll have to check each item to make sure it's not from an expansion you don't have. Once you hit lv20, it is possible to run to the same guy in the legendary version of the wildness and grab a lv29 free weapon and a sentient gem. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Red Augments. Not all items show on description the lvl penalty for alignment, like some Xoriat longsword (learned it the worst way) that i forgot the name, i get confused sometimes. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. #34. 3 Monk - Precision - Nimble Fingers. Categories: Basic Slashing weapons. Sentient Weapon Augmenting. 55 Damage: 1d10+5 Damage Types: Slash, Good, Silver, Magic Critical Roll: 19 - 20 / x2 Attack Mod: STR Damage Mod: STR Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Holy 3. November 17, 2023 (Update 63. Quests were extremely easy to get to with teleport guides. Favoured Soul Inquisitor/Healer. This weapon deals an additional 3d10 bane damage vs. Edit 2: adding horse farming suggestions. [1d6] + 5 Bludgeon, Good, Silver, Magic. The ML15 Syranian (Sharn crafted) weapons are a direct upgrade for almost every. This power makes the weapon good-aligned. Root > DDO game guides > Maps. So far, this weapons seems good enough to last until about lvl 14 (my highest level. Bottled Fireball. However, one thing I am having a tough time with is. I use it as a swap item for oozes and rust monsters. ; Righteous Righteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. Mother Night's Embrace: This weapon is unholy and imbued by one of the two deities of Barovia - the Mother Night. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. 1)Improved Critical feat no longer double the crit threat range of weapons. B. . The apprentice robes have it, and they that usually drops that on a sorc. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. Silver. If a weapon is level 30, it will be 5W, and casting Deadly Weapons will make it 6W as expected. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Illusory Shadow. Bottled Flesh to Stone. Introduced in Update 23, Mirror of Glamering is available from the DDO Store for 245 , and also as a rare reward in Daily Dice . Oct 5, 2023. Adamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures. Items Minimum level 21-28 give 3:1. Pages in category "Loot Found in Mad Tea Party" The following 200 pages are in this category, out of 460 total. Triaxx2 • Argonnessen • 1 yr. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. There's also an item that will add 1 slot max to a sentient jewel. Jump to:navigation, search. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. 75[W] + 36 damage + 3d6 fire + 3d6 holy + 1d6 fire (flame arrows) + 7d8 law damage, with an extra 1[W] and 2d6+1 sneak attack damage within point blank range,Minimum Level: 10 Bound to Account on Acquire Armor Bonus: +5 Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Weapons . At level 15, i average 45 damage per hit (not counting weapon effects) on non-favored enemies in r1 with barovian scimitars (seems to be the best you can get in heroics still). Armor and Shields: +5. Inqui is what Arti always should have been and now probably never will. Make sure you pick the right spells when you level up. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Devious Bonus: 19 or fewer monsters killed (+7% Bonus) Aggression Bonus:. Scimitar. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. 4 lbs. We are lvl 11, she just got her Barovian great sword, but not sure what to shoot for next. You can add more slots by leveling the jewel; up by feeding named gear to it. [1d8] + 5 Pierce, Good, Silver, Magic. Finish a saga, get an item. ( This is a rare enchantment that does not show up on all drops of this item.